Building Communion
The second half of the Psi-Wars power set is based on Divine Favor. Â I chose Divine Favor because it allows a great deal of GM discrection, which assists the narrative nature of our chosen genre. Â I...
View ArticleBuilding Paths
Communion on its own would be enough, but I find Divine Favor somewhat bland-as-written, at least as far as it goes when it comes to defining a character. Â If you have Divine Favor, you have Divine...
View ArticleCommunion
Ego Communion, or more commonly (and its opponents would say, more arrogantly) known as just "Communion" represents Communion with the super-ego of the collective unconsciousness of the galaxy's...
View ArticleThe Paths of Communion
In addition to the disadvantage required to gain access to Communion, all Paths of Communion require Disciplines of Faith (Ritualism), which reflects the way in which the character must live his life...
View ArticleThe (Sort of) Mortals of Vancouver
Vancouver features far more mortals than those listed below, but many are either unimportant for our purposes (though they, doubtless, have amazing stories of their own, it's just that this story does...
View ArticleDark Communion
Id Communion, or more commonly known as just "Dark Communion" represents Communion with the id of the collective unconsciousness of the galaxy's sapient alien races. Â Those who communion with this id...
View ArticleThe Paths of Dark Communion
In addition to the disadvantage required to gain access to Dark Communion, all Paths of Dark Communion require Disciplines of Faith (Ritualism), which reflects the way in which the character must live...
View ArticleBroken Communion
Psychosis Communion, or more commonly known as just "Broken Communion" or, sometimes, "the Nightmare," represents Communion with the pain and madness of of the collective unconsciousness of the...
View ArticleThe Paths of Broken Communion
In addition to corrupting nature of the miracles of Broken Communion, all Paths of Broken Communion require Disciplines of Faith (Ritualism), which reflects the way in which the character must live his...
View ArticleBelphegor, Devil of Corporations, Toys and Music
"This world is a machine. A machine for pigs. Fit only for the slaughtering of pigs."— The Engineer, A Machine for PigsBelphegor is the Devil of Corporations, Toys and Music.  His Powers are Magnus...
View ArticleThe Riddle of Systems
I played in a Lord of the Rings Roleplaying Game once, and it was awful. Â To this day I know not the name of a single NPC. Â Every fight scene was an endless, and often malicious, deluge of relatively...
View ArticlePsionic Resonance and the Relics of Communion
The principle of the Paths of Communion, this idea that you can sort of bring your life and your deeds into resonance with the global perception of a legend and thereby gain power certainly applies to...
View ArticleA Psi-Wars Primer
Hey there! Â I've noticed over the past few weeks a cycle of views that would start at the beginning and start to work their way forward. Â That's good! Â That means people are coming across Psi-Wars for...
View ArticleMagnus Carter, Dark Duke of Corporations
Magnus Carter is the Power of Corporations. Â He is Belphegor's Son, and the literal manifestation of the compact between Belphegor and the Bilderberg group, who seeks to bring about Belphegor's New...
View ArticleEvaluating the new Power Framework
Cool ideas bro, but does it work?Many RPGs that I enjoyed in my youth, I came to notice over time, are plagued by what I liked to call the "Cool Idea! Syndrome."Â The writer needed to fill out a book...
View ArticlePsionics and the Psi-Wars Framework
I've largely already addressed psionics in an Action framework in each individual post. Â We can largely see where they fit into the above. Â For example:Violence (Psychokinesis and Ergokinesis)Stealth...
View ArticleMeditations on Communion
The Design Goals of CommunionI've already discussed why I chose Divine Favor twice, but allow me to briefly summarize once more: I created Communion to fill the holes left by psionics. Â I wanted to...
View ArticleWalking the Paths of Communion
Designing the Paths for Communion was probably the most time consuming element, and probably the single largest addition to the whole set. Â For the most part, I've tried to use existing concepts, but...
View ArticleChad Kroeger, the Dark Pawn of Music
Chad Kroeger is one in a long line of Belphegor's ill-fated Powers of Music. Â Because the Estate (not originally one of Belphegor's, the result of a contract forged with its original owner) wars with...
View ArticlePsionic Character Considerations
I've put off building characters for this because, if I'm honest, I find it intimidating. Â Mainly, Communion doesn't really work like the Force anymore, because it's bigger than Star Wars now. Â I find...
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