Orphans of the Stars: Organizational Gameplay
We know what the overall themes of gameplay are now, but we need to know what the PCs, themselves, do with it. The ruling noble might decree that the planet is to wage war upon a rival while also...
View ArticleGURPS Day: How are high point total campaigns possible?
It's kinda like that.So I'm just curious. How are 300+ character point campaigns even possible? I'm a "lower decks" kinda guy myself (between 100-130 points), and haven't ever considered one of those...
View ArticleOrphans of the Stars: Political Conflict
This will be my last "design notes" post for Orphans of the Stars. I'm going to post the actual draft next week at this time and place, giving me a little extra time to work on Psi-Wars (the Alliance...
View ArticleOrphans of the Stars Political Document
meeting_the_emperor by klausmasterflexFirst, I want to thank my fans for their patience. This project has led to a startling drop in views, no doubt because the Psi-Wars fans aren't, you know, seeing...
View ArticlePatreon Post: Alliance Preview 1: Planetary Governments
Hello my dear Psi-Wars fans! The time I took off has been well spent, and I come to you with the latest installment of Psi-Wars: The Alliance!First, I want to note that the Alliance of Psi-Wars is very...
View ArticleThe Alliance
Well, my dear reader, we've finally returned to Psi-Wars. I have the Alliance for you, the rump state of the old Federation, which combines the remnants of the old Maradon noble houses with rebellious...
View ArticlePatreon Post: Modular Robots
Hello, dear reader. I've been hard at work finishing the Rebellion of Grist based on our vote, oh, last month and one of the choices I offered, that people took, was combat robots. I don't have...
View ArticlePatreon Post: The Rebellion of Grist Poll Results
Last month, after we finished discussing insurgencies, I put up a poll where my Patreons could vote on the Rebellion of Grist, a junk world in the Empire near the dangerous border with the Cybernetic...
View ArticlePatreon Post: Mech Mob, the Rebellion of Grist
Last month, I gave my $5+ patrons a chance to vote on a rebellion, and I chose Dun Beltain's homeworld of Grist, as it was the only world that had serious details available for it already.Today, for...
View ArticleThe Senate of the Alliance
star-wars-age-of-rebellion-ambassador-by-anthonyfotiThe last time we looked at "the Senate," it was a relic of the Federation's past, a rubber stamp for the Emperor's wishes. Naturally, the Alliance,...
View ArticleState of the Patreon: July
June was an up and down month for the blog. For the blog itself, viewership fell off sharply, and even on Patreon, I didn't see any up-tick for access when Orphan of the Stars came out. The...
View ArticlePlanetary Governments of the Alliance
As I wrote the Alliance, it became clear that the divide between planets and the aristocracy was a crucial element of the political landscape of the Alliance. On a particular world, one faced the...
View ArticlePatreon Preview: Alliance Planetary Personnel
Planetary Governments, naturally, need planetary militias and planetary law enforcement. After all, the senate expects each world to be sovereign, independent and able to engage in its own defense and...
View ArticleAlliance Constabulary
The Alliance expects each planet to govern itself, which means it expects each planet to have its own laws and to enforce them. That seems simple enough, until one crashes headlong into the fact that...
View ArticleAlliance Constabulary: Materiel
Our space cops need guns. While the Empire has a single supplier, the Alliance has many varied suppliers and needs, which means that what sorts of arms and armor our constables might have vary...
View ArticleAlliance Constabulary: Personnel
Just as criminal players dealing with the Empire will need mooks to fight, so too will criminal players facing down the criminal justice of the Alliance. But, again, we find that the Alliance has...
View ArticleAlliance Militia
The Alliance believes strongly in independent sovereignty, and a key component of that sovereignty is independent military power, a feature of the Federation violated only once, a violation that caused...
View ArticleAlliance Militia Materiel
The Alliance military is defined by a strategy of distributed defense. Where the empire manages the defense of all member worlds, the Alliance expects their military forces to manage their own defense,...
View ArticleAlliance Militia Personnel
Militia StrategiesMilitias focus almost exclusively on defense, and each militia has its own approach to defense (which makes coordinating between multiple militia somewhat difficult!). To simplify,...
View ArticlePatreon Preview: the Alliance
Not what I had in mindbut sure, why not?Alright, I've been dribbling out Alliance details for awhile now, but now I've well and truly got it finished, and for those of you who aren't patrons, it's...
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