Psi Wars: the Commando
Clear by LingyThe Commando is our combat expert. If you want to play a character who has mastered the art of TL 11 warfare, this is the character for you. The primary focus of the Trooper is, of...
View ArticlePsi Wars: the Fighter Ace
Aerial Strike by LordDoomHammerAfter the complexity of the Bounty Hunter, I wondered how well my approach could handle something more straightforward and focused, so I chose the Fighter Ace as one of...
View ArticlePsi Wars: The Space Knight
Surprise! I assumed I'd have to wait until I tinkered with martial arts and psionic powers to add the Space Knight, but as I worked on the Commando, I noticed a hole: I lacked a defensive combat...
View ArticlePsi Wars: The Spy
Meet the Agent by NKabutoAfter a focus on combat characters, I wanted at least one non-combat character, to see how well they faired. Plus, if we're going to do another playtest (and we totally are),...
View ArticlePsi Wars: Background Lenses
I really enjoy any system that has two axes of character creation: Dungeon Fantasy with its class and race, Monster Hunters with its class and motivation, and Action with its class and background....
View ArticlePsi Wars: Dun Beltain 2.0
Let's see what Dun Beltain looks like compared to hisDun Beltain: Space Knight, Humble Origins, 250 pointsArmored by John GwolfAttributesST 11 [10]DX 13 [60]IQ 13 [60]HT 12 [20]Secondary...
View ArticlePsi Wars: Kendra Corleoni 2.0
Let's take a look at how our alien bounty hunter fares in the second iterationKendra Corleoni, Felinoid Bounty Hunter, Escaped Slave, 250 pointsAttributesST 9 [0]DX 14 [60]IQ 13 [60]HT 11 [20]Secondary...
View ArticlePsi Wars: Lady Leylana Grey 2.0
Let's see how Lady Grey fares with her upgradeLady Leylana Grey, Aristocratic Spy, 250 pointsDrawn into Darkness by Tara PhillipsAttributesST 10 [0]DX 14 [80]IQ 14 [80]HT 11 [10]Secondary...
View ArticlePsi Wars: Troopers 2.0
Just as before, we need someone for our heroes to face, and just as before, we're going to use troopers. However, this time, we have some additional trooper options available (Alright, we had recon...
View ArticleKen and Robin have a patreon
My dear and faithful readers, I haven't had the chance to get around to some of my favorite topics, like demonology or history or GURPS Cabal, but all of them have their roots in my misspent youth...
View ArticlePsi Wars: the Second Iteration -- Playtest!
Galaxy Saga: Lance Wielder Regular by UkutakumukiAt last, I let rubber meet the road, and we see how well "theory" holds up against the hard edges of "practice." Same scenario as before: A simple fight...
View ArticleIteration 2 Retrospective
As promised, at the end of every Iteration, I post a summary of the iteration for those who want to just dive in without my droning on about the whys and wherefores. And so, here it is:Psi Wars:...
View ArticlePsi Wars: The Third Iteration - Technology
In the previous iterations, we started with a scratch concept, and then expanded the templates and rules with a helpful dose of GURPS Action. Now, we'll take a look at technology.Technology drives...
View ArticlePsi Wars: A Technological Setting Part 1 -- FTL Travel
Hyperspace ExitWithout faster-than-light travel, we have no "space" in our "space opera!" We enjoy Star Wars because it brings the exotic wonder of distant worlds right to our doorstep with the toss of...
View ArticlePsi Wars: A Technological Setting Part 2 -- General Considerations
Last time, we looked at how hyperspace travel might work, and thus shape the universe in which the heroes of Psi Wars live. Now we'll take a look at how technology shapes the rest of the...
View ArticlePsi Wars: the Gear List
GURPS Action 1 includes a catalog of items available to its heroes, starting on page 26. Psi Wars should include a similar list, allowing player to select non-combat items appropriate for their...
View ArticlePsi Wars: Weapons and Armor
Cinematic space opera thrives on the spectacle of dramatic combat. Lasers flash, armor gleams and grenades punctuate the conflict with fiery explosions! But we need to be careful with Ultra-Tech...
View ArticleBonus Post: Modifying Robots
Ultra-Tech gives us plenty of robot templates, but what if you don't like any of those templates? Where are the vibro-clawed assassin-bots, or the elegantly chromed and exquisitely crafted androids? We...
View ArticlePsi Wars: Robots
The computers from Star Wars (and thus Psi-Wars) herald from an older era of sci-fi: these gargantuan things lack interconnection or artificial intelligence. We have already discussed computers enough...
View ArticlePsi Wars: Robot Templates
Last time, we worked out the details to how robots function in Psi Wars, including their place in society, the nature of their neural nets, their role in the game, and how to put one together.For this...
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