Wiki Showcase: Dark Communion revisited
The second form of Communion I wrote back in Iteration 4 was Dark Communion, my stand-in for the "Dark Side" of the Force, and the "Id" gestalt. This facet of Communion focuses on selfishness, primal...
View ArticleWiki Showcase: The Path of the Beautiful Fool
The second of the three Paths of Dark Communion I originally created, the Beautiful Fool was inspired primarily by the Archetype of the Fortunate Sun from "the Magic of Stories" from Pyramid #3/13 and...
View ArticleWiki Showcase: the Path of the Mystical Tyrant Revisited
The last of the original Paths of Dark Communion that I created was the Path of Mystical Tyrant. This is likely the most famous Path of Dark Communion, perhaps the most famous Path of all of...
View ArticleWiki Showcase: the Path of the Rebellious Beast
The first of the Paths I created for Dark Communion, this is the Path of Wrath, rage and raw power. It serves as the basis for the Divine Mask "Domen Sonostrum," or the Cult of the Lord of Rage, and...
View ArticleThe Path of the Devourer
The Path of the Devourer is a new Dark Communion path and the first of the new paths that I created. It focuses on the primal nature of the Id, creating a connection between the user and the...
View ArticlePatreon Poll: Trader Tech
Back in the tail end of Iteration 5, as we worked on Alien Races, I invited my patrons (Companions and better) to vote on a new alien race. This resulted in the Traders, a race of clever and highly...
View ArticleWiki Showcase: Broken Communion
The last form of Communion to cover is Broken Communion, or "Psychosis Communion," the communion that arises from shared insanity and the attempts by the human mind to comprehend the...
View ArticleWiki Showcase: the Path of Death
The first path I wrote for Broken Communion and the first Path I conceived of was the Path of Death. Ultimately, you can credit the Path of Death and the Path of Madness for helping initiate the idea...
View ArticleWiki Showcase: the Path of Madness
The Path of Madness was the second path I wrote for Broken Communion, and the second Path I created for all forms of Communion. I needed to contrast "Broken Communion as Psychosis" from "Broken...
View ArticleWiki Showcase: The Path of the Other
The Path of the Other was the last path written for Broken Communion, and the last Path written of the original nine.Like Death, it changed a great deal over time, as it is the "path of the space...
View ArticleThe Path of the Void
The Path of the Void is the second of the new paths I created. It focuses on the infinite and the mathematics of higher dimensions and the incomprehensibility of both. It is also a "space"-focused...
View ArticlePatreon Poll: Trader Tech 2
Continuing from the poll earlier this week, I have a new set of polls for Trader Tech. These cover the elements of their military technology that lie outside of the individual. This includes:Trader...
View ArticleShould I lower the cost of ST in Psi-Wars?
I don't check Warehouse 23 every week like I used to, but I really should. The stated reason for killing my beloved Pyramid was that the SJGames team could focus more attention on creating supplements...
View ArticleI wanted to immortalize these words
“Every one of these (Star Wars) movies is a particularly hard nut to crack. There’s no source material. We don’t have (Star Wars) comic books. We don’t have 800-page (Star Wars) novels. We don’t have...
View ArticlePsi-Wars: Let's Talk Robots
When I set out to do the military doctrine project, I knew I would need to break it down into the following pieces:WeaponsArmorGround VehiclesSpace VehiclesRobotsRealistically, I'd also add the...
View ArticleWiki Showcase: the Fighter Ace
If you're a Disciple or better on Patreon, you already know that I've announced the coming playtest for the Action Vehicular Rules: Tall Tales of the Orochi Belt. I'll detail more as we come closer to...
View ArticleWIki Showcase: ARC Robots
Last week I discussed robots in general. Today, I have two new Wiki posts available for you. One discusses robots in general (which I probably should have launched last week) and one detailing ARC...
View ArticleWiki Showcase: ARC Robots Part 2
I'm on vacation, so you'll have to forgive me for missing my posting schedule. With the announcement of a coming playtest, I've been busy putting all sorts of things on my wiki, so sometimes I forget...
View ArticleWiki Showcase: Redjack Robots
The final part of my military doctrine is, of course, robots, as I've previously discussed. I had three major military-industrial "sets," and this completes the set with Redjack robots. As with ARC, I...
View ArticlePlaytest: The Tall Tales of the Orochi Belt
I've wanted to explore the Action Vehicular combat rules for awhile, and there's no better way to do that than to use the actual rules that we've built up and run a game with them. Furthermore,...
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